Eduvos Digital Design Curriculum
Merging UX and UI into a unified degree programme module
Content Writer
Eduvos
May 2024 – Present
Figma, Adobe Creative Suite, Google Docs
Outcomes
Unified UX and UI module delivered
Formative and summative assessments authored
Lesson content developed across the degree
Curriculum aligned to industry practice
I started doing content writing and course creation at Eduvos in May 2024.
I was tasked to merge and consolidate the UX and UI modules into the three-year Digital Design degree programme as a unified module.
It involved evaluating the relevance of existing content, determining what to retain, discard, or introduce. This included crafting both formative and summative assessments, as well as developing lesson content through educational writing and design.
I enjoyed this work as it challenged me to really think and assess what the most relevant things are to introduce into the learning path.
The challenge
What needed solving
Existing modules treated UX and UI as separate, disconnected disciplines.
Content was misaligned with current industry practice and tools.
No unified learning path existed across the three-year programme.
Assessment design required a clear framework of learning outcomes first.
Approach
Structured the unified module so each exercise builds progressively toward the summative assessment. Clear learning objectives anchored every piece of content.
Explored how to balance theory with practical application across six weeks of formative exercises. Each brief was designed to mirror real industry workflows, culminating in a live presentation and full portfolio submission.
Formative assessment
Learning objective
This brief aims to immerse students in the core principles of UI and UX design, applying them in a real-world scenario by revamping a non-profit organisation's website. Through a series of hands-on exercises, students will develop user personas, create mid-fidelity prototypes, and select the best platform for implementation. The project culminates in usability testing, ensuring the design enhances user interaction while staying true to the non-profit's mission and brand identity.
Brief topic
Identify an existing non-profit with a poorly designed website and revamp it using modern UI/UX principles. Includes personas, mid-fidelity prototype, usability testing, and a live presentation.
Delivery requirements
Digital portfolio with all deliverables
Reflection document: research to final design
Prototype, screen recording, and usability test documentation
Exercises: Weeks 1 to 6
Research and Usability Audit
Identify the non-profit and evaluate its current website.
Research and select a non-profit organisation with a poorly designed website.
Conduct a usability audit to document pain points, user interaction issues, and areas for improvement.
Deliverable
A one-page report detailing the current state of the website and your audit findings.
Tools
Word/Google Docs, screenshots of the existing website.
User Persona Development
Create detailed user personas to guide your design.
Develop 2 user personas representing the target audience of the non-profit.
Include key demographics, goals, frustrations, and user needs that align with the non-profit's mission.
Deliverable
A user persona document with detailed profiles and visual aids.
Tools
Figma or Adobe Illustrator.
Sitemap and Wireframes
Plan the website structure and design low-fidelity wireframes.
Create a sitemap for the revamped website to ensure clear navigation.
Design low-fidelity wireframes for key pages: Home, About, Services, Contact.
Deliverable
A sitemap diagram and low-fidelity wireframes for desktop and mobile.
Tools
Figma.
Mid-Fidelity Prototyping
Develop mid-fidelity prototypes that reflect your design and usability findings.
Create a mid-fidelity prototype in Figma, addressing layout, navigation, and user interactions.
Design for both desktop (1440px) and mobile (iPhone 11 Pro Max, 414px).
Deliverable
Mid-fidelity prototype of key pages in desktop and mobile layouts.
Tools
Figma.
Platform Research and Prototype Refinement
Research and recommend a suitable platform: WordPress.org or Webflow.
Compare WordPress.org and Webflow to determine which is better suited for the non-profit's needs.
Refine your prototype based on peer or mentor feedback.
Deliverable
A platform recommendation report with pros and cons. An updated prototype.
Tools
Word/Google Docs, Figma.
Final Prototype and Documentation
Prepare your prototype for usability testing and final submission.
Finalise your mid-fidelity prototype, ensuring consistency with the non-profit's brand identity.
Include all necessary annotations and links to make it user-friendly.
Prepare for usability testing by ensuring all key user journeys are clear.
Deliverable
Final mid-fidelity prototype with detailed documentation.
Tools
Figma.
Summative assessment: Weeks 7 and 8
Usability Testing
Test your prototype with real users and gather feedback.
Conduct usability testing with 1–2 users using your mid-fidelity prototype.
Record and document feedback, focusing on usability issues, pain points, and suggested improvements.
Deliverable
Usability test report documenting key feedback and areas of improvement.
Tools
Figma, Word/Google Docs.
Final Presentation
Present your project from start to finish.
Compile your entire process into a final presentation, showcasing research, personas, prototypes, usability testing, and final design.
Ensure your presentation highlights improvements made based on user feedback.
Deliverable
A live presentation and a PDF slide deck showcasing the project and its deliverables.
Tools
PowerPoint or Google Slides, Figma or Adobe InDesign.
Outcome
The unified UX/UI module was delivered with formative and summative assessments, lesson plans, and practical briefs. I enjoyed this work as it challenged me to really think and assess what the most relevant things are to introduce into the learning path.
Reflection
Teaching sharpens your own understanding of a discipline
Curriculum design is a form of UX: clarity and flow matter
Relevance to industry must drive every content decision